Greece at the forefront on the international video game scene: National Delegation at Gamescom 2025 - ΕΚΚΟΜΕΔ

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Greece at the forefront on the international video game scene: National Delegation at Gamescom 2025

Greece at the forefront on the international video game scene: National Delegation at Gamescom 2025

The Hellenic Film and Audiovisual Center (EKKOMED) proudly announces the participation of the Greek National Delegation in Gamescom 2025, the world’s largest and most prestigious trade fair for digital entertainment and video games, taking place from August 20 to 24, 2025, in Cologne, Germany.

For the first time, the National Delegation is held under the auspices of the Hellenic Republic, which is actively supporting the growing digital games industry, recognizing its importance for fostering innovation and enhancing the country’s cultural outreach.

This year’s participation is co-organized by EKKOMED acting as the lead coordinator in the planning and execution of the Delegation, alongside Enterprise Greece, the national agency for extroversion and investment promotion, and the Hellenic Gaming Commission (EEEP), which actively supports transparency and the healthy development of Greece’s digital games market.

The National Delegation is supported by AEGEAN as Official Air Carrier Sponsor and strategic partner. Additional sponsors include Endeavor Greece, which strategically supports the most promising Greek entrepreneurs in Greece and abroad, strengthening Greek entrepreneurship on the global stage, and Logitech G as gaming hardware sponsor.

The Federation of Hellenic Information Technology & Communications Enterprises (SEPE), which connects the technology business sector with the production of digital content, is also a supporter of the initiative.

The National Delegation, in collaboration with the Greek Game Developers Association (GDA), which led the previous participations, and the IGDA Chapter of Greece, will host more than 10 Greek indie studios. These will present completed and in-development projects, showcasing to the international audience a range of titles from action RPGs and narrative adventures to tools and platforms for game developers and gamers. The participating teams were selected following an open call and evaluation by industry professionals.

Participating projects and studios:

  • Arcweave by Arcweave
  • Bassai-Dai by Kaloplay
  • Couch Heroes by Couch Heroes
  • Cult Of Blood by Dusty Box
  • Dark Quest 4 by Brain Seal Ltd
  • Elevator Down by eNVy softworks
  • Haunted Bloodlines by Iphigames
  • Moros Protocol by Pixel Reign
  • Necrophosis by Dragonis Games
  • Placeground by beyondthosehills
  • Xenopurge by Traptics

Leonidas Christopoulos, CEO of EKKOMED, stated: “Greece’s participation in Gamescom 2025, through the first National Delegation under the umbrella of EKKOMED, is not just symbolic. It is a substantial step toward highlighting Greece as a hub of creativity, technological progress, and innovation in the video game sector. Through this presence, we demonstrate that the country possesses all the key elements — talent, expertise, vision, and strategy — to claim the place it deserves on the international digital culture scene”

Dr. Marinos Giannopoulos, CEO of Enterprise Greece, commented: “Greece’s participation in GAMESCOM is part of our coordinated efforts to promote extroversion and highlight the potential of Greek creative industries. The gaming and interactive entertainment sector is experiencing strong global momentum, with a market exceeding $180 billion annually and high growth rates. Greece boasts a highly skilled workforce that leverages technology, creativity, and innovation. Through our presence at major international events like GAMESCOM, in collaboration with EKKOMED and other national bodies, we position Greece as an emerging hub in digital creation and attract strategic partnerships with investment potential.”

Dr. Antonios Alexiou, Deputy Director General of the Hellenic Gaming Commission (EEEP), noted: “We support Greece’s strong presence at this major event because we believe our country can become a powerful international hub for digital game development, thanks to its highly skilled and creative tech talent and internationally significant companies.”

CO-ORGANIZED BY

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